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catchit_banner.png

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Roles

For this production I worked as the lead 3D artist, I created the pipeline for our 3D treatment and produced environments, assets and animation. I also created concept art during pre-production.

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Synopsis

Catch it​ is a hybrid 2D/3D animated short following highschooler AJ chasing her missed bus through the streets of Brisbane. If she's late to school one more time she'll be stuck in detention for the rest of the year and miss her crushes netball game. 

Catch it Trailer

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Edited in Premier-pro

3D pipeline breakdown​

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Modelled in Maya,

Layout and grease-pencil done in blender

Final environments

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Modelled in Maya,

Layout and grease-pencil done in blender

Final environment props

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Created in Photoshop

Testing for backgrounds using 3D models and planes

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Modelled in Maya textures painted in Photoshop

Grease pencil style experimentation

Planes parallax experimentation

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Modelled in Maya, styled in blender

​Experimenting with lighting and rendering

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Passes in Maya and Blender

​Concept for Australian Suburb

/ Environment style 

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Rendered In Photoshop

​Concept for main characters house

/ Environment style 

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Rendered In Photoshop

Early background characters

Experimenting with style

 

Created in Photoshop

Early environment concept art

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Created in Photoshop

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